Nuke 16 Features Multishot compositing workflow, Roto Performance Improvements, updated Blink Scripts editor new raytraced reflection and refraction option in ScanlineRender2 Faster Quick export and much more Multi shot Compositing Nuke 16.0 introduces a Multi-Shot Compositing Workflow, making it possible to work on multiple shots simultaneously in a single Nuke script. With new tools like … Continue reading Nuke 16.0 Open beta Released
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