No 3D Model Needed! Procedural Asteroid in Nuke 17
Generating detailed asteroids or rocky debris usually means sculpting assets, projecting textures, or relying on 3D renders. For many comp tasks this is far more than what is needed. A lot of shots only require a single turntable element, a drifting foreground rock, or a stylized asteroid field. With Nuke 17 and BlinkScript, you can…