Irrealix, the team behind the popular Gaussian Splatting (3DGS) plugins for After Effects and DaVinci Resolve, has announced another breakthrough: Gaussian Splatting for Nuke.
This groundbreaking plugin brings Radiance Field technology into Nuke’s industry-standard compositing environment, VFX professionals to import, manipulate, and render 3D Gaussian Splatting models in real-time with GPU acceleration.
So What is Gaussian Splatting?
Gaussian Splatting is a cutting-edge rasterization technique that enables real-time rendering of photorealistic scenes using small image samples.
How to Create Gaussian Splats
Gaussian splats can be generated using various tools and methods:
- Using a mobile app: Apps like Polycam or Luma allow users to capture splats from recorded video. Simply record while walking around an object or scene from various heights and angles.
- On PC with GPU: Tools like PostShot or NerfStudio enable high-quality splatting on a desktop computer.
- Using Lidar: Apps like Scaniverse leverage Lidar sensors to create splats directly on supported devices.
Plugin Features
Gaussian Splatting for Nuke offers a host of advanced features, including:
- .ply file support: Import standard or compressed .ply files (e.g., SuperSplat).
- Cropping tools: Crop models with spherical, box shapes, or the Y-plane.
- Model management: Combine up to 10 models in a single scene.
- Dynamic controls: Animate splat scale, distort models with noise, and reveal models with opacity ramps.
- Color grading: Apply color corrections and colorize models with ramps.
- Depth rendering: Generate depth passes for 3D compositing.
- Real-time rendering: Achieve GPU-accelerated performance.
- Export capabilities: Export your completed scene.
Pricing and Availability
Gaussian Splatting for Nuke is now available for $46 per user or $85 for a floating license. It is compatible with Nuke 14 and 15.
For more information on pricing and licensing, visit https://aescripts.com/gaussian-splatting-for-nuke or the Irrealix website.