What is USD ? Why it mattes for Compositors?
Imagine every 3D file format you’ve ever used, Alembic FBX, OBJ, camera exports, Geo exports, layout exports, and lighting metadata, all live in separate folders, breaking every time when someone updates something. What if the entire 3D world had a 1 common language? One single way to describe every model, light, and animation, and that’s…