Autodesk to open-source USD plugin for 3ds Max

Autodesk has announced the open-source release of its USD plugin for 3ds Max, now available on GitHub. This move integrates support for OpenUSD within 3ds Max as part of Autodesk’s AOUSD initiative, aimed at fostering advanced and collaborative workflows across digital content creation (DCC) tools.

What is USD?

Universal Scene Description (USD) is a framework developed by Pixar for efficient interchange and management of 3D graphics data across different tools. A .usd file contains more than just geometry—it can include materials, animations, and transforms, all organized within stages (like a scene file).

USD supports multiple formats like .usda (editable ASCII) and .usdc (compact binary) and enables seamless collaboration and asset sharing across DCC applications, making it a universal standard for handling complex scenes.

What is the 3ds Max USD Plugin?

The plugin, named 3dsmax-usd, introduces robust OpenUSD capabilities to 3ds Max. Beyond traditional import/export functionality, it allows users to load USD stages directly into the 3ds Max viewport for real-time, interactive editing—eliminating the need for separate import/export processes.

Key Features

The plugin comes packed with features tailored for modern pipelines:

  • Support for ASCII and binary USD formats.
  • Ability to open and edit USD stages directly within the viewport.
  • USD Explorer for intuitive file navigation.
  • Integration of USD Cameras and Lights.
  • Support for 3ds Max Controllers.
  • MaterialX compatibility for enhanced material workflows.

Supported 3ds Max Versions

The plugin is compatible with 3ds Max versions 2022, 2023, 2024, and 2025.

Why It Matters

By enabling seamless creation, editing, and collaboration on USD data, the plugin facilitates a DCC-agnostic pipeline—allowing data to flow between tools like Maya and 3ds Max. This supports non-linear collaboration, making it easier for teams to work on shared assets and iterate more efficiently.

Learn More

To explore the 3ds Max USD plugin and its capabilities, visit Autodesk’s GitHub repository. This release underscores Autodesk’s commitment to open standards and fostering innovation across the industry.

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