2026 VFX Emmy Awards: Apple TV Dominates VFX Nominations

The Television Academy has announced the 2026 Emmy nominations for Outstanding Special Visual Effects, with Apple TV emerging as the biggest winner in the season and movie category. Apple secured three of the six nominations through Foundation, Monarch: Legacy of Monsters, and Prehistoric Planet: Ice Age, highlighting the platform’s investment in large scale science fiction,…

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Weekly VFX News updates

1. Adobe Acquires Topaz Labs Adobe is buying Topaz Labs! If you’ve ever used Topaz Video AI, Gigapixel AI, or Photo AI, you already know how powerful these tools are. Adobe says they’ll continue working as usual while the deal is being completed. Now this is more than just another company acquisition. Topaz has some…

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VFX Weekly | Corridor Key| LumiVid | DLSS 5 | Nuke 17

₹116 Crore Investment in VFX Zee Entertainment Enterprises announced a ₹116 crore investment into PhantomFX to expand VFX, animation, and AI-driven content production. The move focuses on building original IP, scaling studio capacity, and integrating advanced pipelines for OTT and global content delivery. This isn’t just funding, it’s a power shift. Indian studios are moving…

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Top 20 VFX Finalists for the 98th Oscars 2026

The race for Best Visual Effects at the 98th Academy Awards is officially underway.Variety has released this year’s list of 20 contenders, highlighting some of the biggest blockbusters, long-awaited sequels, and a few surprising dark horses that impressed voters with their technical craft. This year’s finalists span sci-fi epics, animation hybrids, franchise revivals, and genre…

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What happened to Trixter?

For more than two decades, Trixter has been one of Germany’s most recognizable VFX names. Founded in 1998 in Munich, the studio built a reputation for character work, creature animation, and superhero-heavy sequences. Their portfolio grew across major Hollywood titles, including Avengers: Age of Ultron, Captain Marvel, Guardians of the Galaxy Vol. 2, Shang Chi,…

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Nuke 17 Open Beta is Here

Foundry has officially released the Nuke 17 Open Beta, marking another step in their ongoing journey toward a USD-based workflow something they’ve been teasing since Nuke 14. The new version get refinements, better 3D organization,Some of the key highlights include: Improved USD and Scene Graph supportGeo stacking, path masking, and pruning New snapping and constraint…

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